AI Insights · Timothy · April 2025
Performance of Top 5 Viking Games on Unified Platform in Argentina Q1 2025
Explore the performance trends of the top Viking-themed games in Argentina during Q1 2025, including downloads, revenue, and active users.
In the first quarter of 2025, the top Viking-themed games in Argentina demonstrated varied performance trends in terms of downloads, revenue, and active users. This analysis is based on data from Sensor Tower, providing insights into the unified platform encompassing both iOS and Android.
Viking Rise by IGG.COM saw a fluctuating weekly revenue, starting at approximately $2.2K and peaking at $3K in early January, before declining to $920 by the end of March. The game's downloads followed a similar pattern, with numbers peaking at 6.5K in mid-January and dropping to 4.9K in the last week of March. Active users started at around 13K, experiencing a decrease to approximately 11.2K by the quarter's end.
Vikingard from Orienjoy International Company Limited maintained a steady revenue stream, hovering around $200 weekly, with a slight peak of $255 in mid-March. Downloads were minimal, peaking at 455 in January, while active users showed a slight decrease from 10.9K to 8.5K over the quarter.
Vikings Revenge by Estoty had limited data available. The game recorded 683 downloads in late March, with no revenue or active user data reported.
Oddmar, developed by MobGe Games, had minimal revenue, peaking at $13 in early February. Downloads were highest at the start of the quarter with 120, declining to zero by the end of March. Active users decreased from 140 to 37 throughout the quarter.
Finally, Pixel Tribe: Viking Kingdom, published by KVANNLI AS, did not generate any revenue during this period. Downloads started at 76 in early January, dropping to just 2 by the end of March. Active users remained relatively stable, starting at 1.4K and ending at 1.2K.
For more detailed insights and data, visit Sensor Tower's platform.